Enums#
- class minecraft.enums.AdvancementFrameType(value, names=None, *, module=None, qualname=None, type=None, start=1, boundary=None)#
- CHALLENGE = Varint(value=1)#
- GOAL = Varint(value=2)#
- TASK = Varint(value=0)#
- class minecraft.enums.Animation(value, names=None, *, module=None, qualname=None, type=None, start=1, boundary=None)#
- CRITICAL_EFFECT = UnsignedByte(value=4)#
- LEAVE_BED = UnsignedByte(value=2)#
- MAGIC_CRITICAL_EFFECT = UnsignedByte(value=5)#
- SWING_MAIN_ARM = UnsignedByte(value=0)#
- SWING_OFFHAND = UnsignedByte(value=3)#
- TAKE_DAMAGE = UnsignedByte(value=1)#
- class minecraft.enums.BlockFace(value, names=None, *, module=None, qualname=None, type=None, start=1, boundary=None)#
- BOTTOM = Byte(value=0)#
- EAST = Byte(value=5)#
- NORTH = Byte(value=2)#
- SOUTH = Byte(value=3)#
- TOP = Byte(value=1)#
- WEST = Byte(value=4)#
- class minecraft.enums.BossBarColor(value, names=None, *, module=None, qualname=None, type=None, start=1, boundary=None)#
- BLUE = Varint(value=1)#
- GREEN = Varint(value=3)#
- PINK = Varint(value=0)#
- PURPLE = Varint(value=5)#
- RED = Varint(value=2)#
- WHITE = Varint(value=6)#
- YELLOW = Varint(value=4)#
- class minecraft.enums.BossBarDivision(value, names=None, *, module=None, qualname=None, type=None, start=1, boundary=None)#
- NO_DIVISION = Varint(value=0)#
- SIX_NOTCHES = Varint(value=1)#
- TEN_NOTCHES = Varint(value=2)#
- TWELVE_NOTCHES = Varint(value=3)#
- TWENTY_NOTCHES = Varint(value=4)#
- class minecraft.enums.ChatColor(value, names=None, *, module=None, qualname=None, type=None, start=1, boundary=None)#
- AQUA = Varint(value=11)#
- BLACK = Varint(value=0)#
- BLUE = Varint(value=9)#
- BOLD = Varint(value=17)#
- DARK_AQUA = Varint(value=3)#
- DARK_BLUE = Varint(value=1)#
- DARK_GRAY = Varint(value=8)#
- DARK_GREEN = Varint(value=2)#
- DARK_PURPLE = Varint(value=5)#
- DARK_RED = Varint(value=4)#
- GOLD = Varint(value=6)#
- GRAY = Varint(value=7)#
- GREEN = Varint(value=10)#
- ITALIC = Varint(value=20)#
- LIGHT_PURPLE = Varint(value=13)#
- OBFUSCATED = Varint(value=16)#
- RED = Varint(value=12)#
- RESET = Varint(value=21)#
- STRIKETHROUGH = Varint(value=18)#
- UNDERLINE = Varint(value=19)#
- WHITE = Varint(value=15)#
- YELLOW = Varint(value=14)#
- class minecraft.enums.ChatMode(value, names=None, *, module=None, qualname=None, type=None, start=1, boundary=None)#
- COMMANDS_ONLY = Varint(value=1)#
- ENABLED = Varint(value=0)#
- HIDDEN = Varint(value=2)#
- class minecraft.enums.ChatSuggestionAction(value, names=None, *, module=None, qualname=None, type=None, start=1, boundary=None)#
- ADD = Varint(value=0)#
- REMOVE = Varint(value=1)#
- SET = Varint(value=2)#
- class minecraft.enums.ClientCommandAction(value, names=None, *, module=None, qualname=None, type=None, start=1, boundary=None)#
- PERFORM_RESPAWN = Varint(value=0)#
- REQUEST_STATS = Varint(value=1)#
- class minecraft.enums.CollisionRule(value, names=None, *, module=None, qualname=None, type=None, start=1, boundary=None)#
- ALWAYS = String(value=always)#
- NEVER = String(value=never)#
- PUSH_OTHER_TEAMS = String(value=pushOtherTeams)#
- PUSH_OWN_TEAM = String(value=pushOwnTeam)#
- class minecraft.enums.CommandBlockMode(value, names=None, *, module=None, qualname=None, type=None, start=1, boundary=None)#
- AUTO = Varint(value=1)#
- REDSTONE = Varint(value=2)#
- SEQUENCE = Varint(value=0)#
- class minecraft.enums.CommandParser(value, names=None, *, module=None, qualname=None, type=None, start=1, boundary=None)#
- ANGLE = Varint(value=26)#
- BLOCK_POS = Varint(value=8)#
- BLOCK_PREDICATE = Varint(value=13)#
- BLOCK_STATE = Varint(value=12)#
- BOOL = Varint(value=0)#
- COLOR = Varint(value=16)#
- COLUMN_POS = Varint(value=9)#
- COMPONENT = Varint(value=17)#
- DIMENSION = Varint(value=38)#
- DOUBLE = Varint(value=2)#
- ENTITY = Varint(value=6)#
- ENTITY_ANCHOR = Varint(value=35)#
- FLOAT = Varint(value=1)#
- FLOAT_RANGE = Varint(value=37)#
- FUNCTION = Varint(value=34)#
- GAMEMODE = Varint(value=39)#
- GAME_PROFILE = Varint(value=7)#
- INTEGER = Varint(value=3)#
- INT_RANGE = Varint(value=36)#
- ITEM_PREDICATE = Varint(value=15)#
- ITEM_SLOT = Varint(value=32)#
- ITEM_STACK = Varint(value=14)#
- LONG = Varint(value=4)#
- MESSAGE = Varint(value=18)#
- NBT = Varint(value=19)#
- NBT_PATH = Varint(value=21)#
- NBT_TAG = Varint(value=20)#
- OBJECTIVE = Varint(value=22)#
- OBJECTIVE_CRITERIA = Varint(value=23)#
- OPERATION = Varint(value=24)#
- PARTICLE = Varint(value=25)#
- RESOURCE_LOCATION = Varint(value=33)#
- RESOURCE_OR_TAG = Varint(value=41)#
- RESOURCE_OR_TAG_KEY = Varint(value=42)#
- ROTATION = Varint(value=27)#
- SCOREBOARD_SLOT = Varint(value=28)#
- SCORE_HOLDER = Varint(value=29)#
- STRING = Varint(value=5)#
- SWIZZLE = Varint(value=30)#
- TEAM = Varint(value=31)#
- TEMPLATE_MIRROR = Varint(value=45)#
- TEMPLATE_ROTATION = Varint(value=46)#
- TIME = Varint(value=40)#
- UUID = Varint(value=47)#
- VEC2 = Varint(value=11)#
- VEC3 = Varint(value=10)#
- class minecraft.enums.Enchant(value, names=None, *, module=None, qualname=None, type=None, start=1, boundary=None)#
- AQUA_AFFINITY = Varint(value=6)#
- BANE_OF_ARTHROPODS = Varint(value=14)#
- BINDING_CURSE = Varint(value=10)#
- BLAST_PROTECTION = Varint(value=3)#
- CHANNELING = Varint(value=32)#
- DEPTH_STRIDER = Varint(value=8)#
- EFFICIENCY = Varint(value=19)#
- FEATHER_FALLING = Varint(value=2)#
- FIRE_ASPECT = Varint(value=16)#
- FIRE_PROTECTION = Varint(value=1)#
- FLAME = Varint(value=25)#
- FORTUNE = Varint(value=22)#
- FROST_WALKER = Varint(value=9)#
- IMPALING = Varint(value=30)#
- INFINITY = Varint(value=26)#
- KNOCKBACK = Varint(value=15)#
- LOOTING = Varint(value=17)#
- LOYALTY = Varint(value=29)#
- LUCK_OF_THE_SEA = Varint(value=27)#
- LURE = Varint(value=28)#
- MENDING = Varint(value=36)#
- MULTISHOT = Varint(value=33)#
- PIERCING = Varint(value=35)#
- POWER = Varint(value=23)#
- PROJECTILE_PROTECTION = Varint(value=4)#
- PROTECTION = Varint(value=0)#
- PUNCH = Varint(value=24)#
- QUICK_CHARGE = Varint(value=34)#
- RESPIRATION = Varint(value=5)#
- RIPTIDE = Varint(value=31)#
- SHARPNESS = Varint(value=12)#
- SILK_TOUCH = Varint(value=20)#
- SMITE = Varint(value=13)#
- SOUL_SPEED = Varint(value=11)#
- SWEEPING = Varint(value=18)#
- THORNS = Varint(value=7)#
- UNBREAKING = Varint(value=21)#
- VANISHING_CURSE = Varint(value=37)#
- class minecraft.enums.Enum(value, names=None, *, module=None, qualname=None, type=None, start=1, boundary=None)#
The base Enum class. All enums should inherit from this class.
- classmethod from_value(value: Any) Self#
Converts a value into an enum member.
- Parameters:
value – The value to convert.
- Returns:
The enum member.
- Raises:
ValueError – The value is not a valid enum member.
- class minecraft.enums.EquipmentSlot(value, names=None, *, module=None, qualname=None, type=None, start=1, boundary=None)#
- BOOTS = Byte(value=2)#
- CHESTPLATE = Byte(value=4)#
- HELMET = Byte(value=5)#
- LEGGINGS = Byte(value=3)#
- MAINHAND = Byte(value=0)#
- OFFHAND = Byte(value=1)#
- class minecraft.enums.FeetEyes(value, names=None, *, module=None, qualname=None, type=None, start=1, boundary=None)#
- EYES = Varint(value=1)#
- FEET = Varint(value=0)#
- class minecraft.enums.FilterType(value, names=None, *, module=None, qualname=None, type=None, start=1, boundary=None)#
- FULLY_FILTERED = Varint(value=1)#
- PARTIALLY_FILTERED = Varint(value=2)#
- PASS_THROUGH = Varint(value=0)#
- class minecraft.enums.GameEvents(value, names=None, *, module=None, qualname=None, type=None, start=1, boundary=None)#
- ARROW_HIT_PLAYER = UnsignedByte(value=6)#
- BEGIN_RAINING = UnsignedByte(value=2)#
- CHANGE_GAMEMODE = UnsignedByte(value=3)#
- DEMO_EVENT = UnsignedByte(value=5)#
- ELDER_GUARDIAN_MOB_APPEARANCE = UnsignedByte(value=10)#
- ENABLE_RESPAWN_SCREEN = UnsignedByte(value=11)#
- END_RAINING = UnsignedByte(value=1)#
- NO_RESPAWN_BLOCK_AVAILABLE = UnsignedByte(value=0)#
- PUFFERFISH_STING = UnsignedByte(value=9)#
- RAIN_STRENGTH = UnsignedByte(value=7)#
- THUNDER_STRENGTH = UnsignedByte(value=8)#
- WIN_GAME = UnsignedByte(value=4)#
- class minecraft.enums.Hand(value, names=None, *, module=None, qualname=None, type=None, start=1, boundary=None)#
- MAIN_HAND = Varint(value=0)#
- OFF_HAND = Varint(value=1)#
- class minecraft.enums.InteractionType(value, names=None, *, module=None, qualname=None, type=None, start=1, boundary=None)#
- ATTACK = Varint(value=1)#
- INTERACT = Varint(value=0)#
- INTERACT_AT = Varint(value=2)#
- class minecraft.enums.MainHand(value, names=None, *, module=None, qualname=None, type=None, start=1, boundary=None)#
- LEFT = Varint(value=0)#
- RIGHT = Varint(value=1)#
- class minecraft.enums.MapIconType(value, names=None, *, module=None, qualname=None, type=None, start=1, boundary=None)#
- BLACK_BANNER = Varint(value=25)#
- BLUE_ARROW = Varint(value=3)#
- BLUE_BANNER = Varint(value=21)#
- BROWN_BANNER = Varint(value=22)#
- CYAN_BANNER = Varint(value=19)#
- GRAY_BANNER = Varint(value=17)#
- GREEN_ARROW = Varint(value=1)#
- GREEN_BANNER = Varint(value=23)#
- LIGHT_BLUE_BANNER = Varint(value=13)#
- LIGHT_GRAY_BANNER = Varint(value=18)#
- LIME_BANNER = Varint(value=15)#
- MAGENTA_BANNER = Varint(value=12)#
- MANSION = Varint(value=8)#
- ORANGE_BANNER = Varint(value=11)#
- PINK_BANNER = Varint(value=16)#
- PURPLE_BANNER = Varint(value=20)#
- RED_ARROW = Varint(value=2)#
- RED_BANNER = Varint(value=24)#
- RED_POINTER = Varint(value=5)#
- SMALL_WHITE_CIRCLE = Varint(value=7)#
- TEMPLE = Varint(value=9)#
- TREASURE_MARKER = Varint(value=26)#
- WHITE_ARROW = Varint(value=0)#
- WHITE_BANNER = Varint(value=10)#
- WHITE_CIRCLE = Varint(value=6)#
- WHITE_CROSS = Varint(value=4)#
- YELLOW_BANNER = Varint(value=14)#
- class minecraft.enums.NameTagVisibility(value, names=None, *, module=None, qualname=None, type=None, start=1, boundary=None)#
- ALWAYS = String(value=always)#
- HIDE_FOR_OTHER_TEAMS = String(value=hideForOtherTeams)#
- HIDE_FOR_OWN_TEAM = String(value=hideForOwnTeam)#
- NEVER = String(value=never)#
- class minecraft.enums.NextState(value, names=None, *, module=None, qualname=None, type=None, start=1, boundary=None)#
The next state of the connection.
- LOGIN = Varint(value=2)#
- STATUS = Varint(value=1)#
- class minecraft.enums.PlayerActionStatus(value, names=None, *, module=None, qualname=None, type=None, start=1, boundary=None)#
- CANCELLED_DIGGING = Varint(value=1)#
- DROP_ITEM = Varint(value=4)#
- DROP_ITEM_STACK = Varint(value=3)#
- FINISHED_DIGGING = Varint(value=2)#
- SHOOT_ARROW = Varint(value=5)#
- STARTED_DIGGING = Varint(value=0)#
- SWAP_ITEM_IN_HAND = Varint(value=6)#
- class minecraft.enums.PlayerCommandAction(value, names=None, *, module=None, qualname=None, type=None, start=1, boundary=None)#
- LEAVE_BED = Varint(value=2)#
- OPEN_HORSE_INVENTORY = Varint(value=7)#
- START_FLYING_WITH_ELYTRA = Varint(value=8)#
- START_JUMP_WITH_HORSE = Varint(value=5)#
- START_SNEAKING = Varint(value=0)#
- START_SPRINTING = Varint(value=3)#
- STOP_JUMP_WITH_HORSE = Varint(value=6)#
- STOP_SNEAKING = Varint(value=1)#
- STOP_SPRINTING = Varint(value=4)#
- class minecraft.enums.PlayerInfoUpdateActionBits(value, names=None, *, module=None, qualname=None, type=None, start=1, boundary=None)#
- ADD_PLAYER = 1#
- INITIALIZE_CHAT = 2#
- UPDATE_DISPLAY_NAME = 50#
- UPDATE_GAMEMODE = 4#
- UPDATE_LATENCY = 22#
- UPDATE_LISTED = 8#
- class minecraft.enums.ProgramStructureBlockAction(value, names=None, *, module=None, qualname=None, type=None, start=1, boundary=None)#
- DETECT_SIZE = Varint(value=3)#
- LOAD_STRUCTURE = Varint(value=2)#
- SAVE_STRUCTURE = Varint(value=1)#
- UPDATE_DATA = Varint(value=0)#
- class minecraft.enums.ProgramStructureBlockMirror(value, names=None, *, module=None, qualname=None, type=None, start=1, boundary=None)#
- FRONT_BACK = Varint(value=2)#
- LEFT_RIGHT = Varint(value=1)#
- NONE = Varint(value=0)#
- class minecraft.enums.ProgramStructureBlockMode(value, names=None, *, module=None, qualname=None, type=None, start=1, boundary=None)#
- CORNER = Varint(value=2)#
- DATA = Varint(value=3)#
- LOAD = Varint(value=1)#
- SAVE = Varint(value=0)#
- class minecraft.enums.ProgramStructureBlockRotation(value, names=None, *, module=None, qualname=None, type=None, start=1, boundary=None)#
- CLOCKWISE_180 = Varint(value=2)#
- CLOCKWISE_90 = Varint(value=1)#
- COUNTERCLOCKWISE_90 = Varint(value=3)#
- NONE = Varint(value=0)#
- class minecraft.enums.RecipeBookActionType(value, names=None, *, module=None, qualname=None, type=None, start=1, boundary=None)#
- ADD = Varint(value=1)#
- INIT = Varint(value=0)#
- REMOVE = Varint(value=2)#
- class minecraft.enums.RecipeBookID(value, names=None, *, module=None, qualname=None, type=None, start=1, boundary=None)#
- BLAST_FURNACE = Varint(value=2)#
- CRAFTING = Varint(value=0)#
- FURNACE = Varint(value=1)#
- SMOKER = Varint(value=3)#
- class minecraft.enums.ResourcePackStatus(value, names=None, *, module=None, qualname=None, type=None, start=1, boundary=None)#
- ACCEPTED = Varint(value=3)#
- DECLINED = Varint(value=1)#
- FAILED_DOWNLOAD = Varint(value=2)#
- SUCCESSFULLY_LOADED = Varint(value=0)#
- class minecraft.enums.ScoreboardPosition(value, names=None, *, module=None, qualname=None, type=None, start=1, boundary=None)#
- BELOW_NAME = Byte(value=2)#
- LIST = Byte(value=0)#
- SIDEBAR = Byte(value=1)#
- TEAM_SPECIFIC_AQUA = Byte(value=14)#
- TEAM_SPECIFIC_BLACK = Byte(value=3)#
- TEAM_SPECIFIC_BLUE = Byte(value=12)#
- TEAM_SPECIFIC_DARK_AQUA = Byte(value=6)#
- TEAM_SPECIFIC_DARK_BLUE = Byte(value=4)#
- TEAM_SPECIFIC_DARK_GRAY = Byte(value=11)#
- TEAM_SPECIFIC_DARK_GREEN = Byte(value=5)#
- TEAM_SPECIFIC_DARK_RED = Byte(value=7)#
- TEAM_SPECIFIC_GOLD = Byte(value=9)#
- TEAM_SPECIFIC_GRAY = Byte(value=10)#
- TEAM_SPECIFIC_GREEN = Byte(value=13)#
- TEAM_SPECIFIC_LIGHT_PURPLE = Byte(value=16)#
- TEAM_SPECIFIC_PURPLE = Byte(value=8)#
- TEAM_SPECIFIC_RED = Byte(value=15)#
- TEAM_SPECIFIC_WHITE = Byte(value=18)#
- TEAM_SPECIFIC_YELLOW = Byte(value=17)#
- class minecraft.enums.SeenAdvancementsAction(value, names=None, *, module=None, qualname=None, type=None, start=1, boundary=None)#
- CLOSED_SCREEN = Varint(value=1)#
- OPENED_TAB = Varint(value=0)#
- class minecraft.enums.StatCategory(value, names=None, *, module=None, qualname=None, type=None, start=1, boundary=None)#
- BROKEN = Varint(value=3)#
- CRAFTED = Varint(value=1)#
- CUSTOM = Varint(value=8)#
- DROPPED = Varint(value=5)#
- KILLED = Varint(value=6)#
- KILLED_BY = Varint(value=7)#
- MINED = Varint(value=0)#
- PICKED_UP = Varint(value=4)#
- USED = Varint(value=2)#
- class minecraft.enums.StatID(value, names=None, *, module=None, qualname=None, type=None, start=1, boundary=None)#
- ANIMALS_BRED = Varint(value=31)#
- AVIATE_ONE_CM = Varint(value=17)#
- BELL_RING = Varint(value=67)#
- BOAT_ONE_CM = Varint(value=14)#
- CLEAN_ARMOR = Varint(value=39)#
- CLEAN_BANNER = Varint(value=40)#
- CLEAN_SHULKER_BOX = Varint(value=41)#
- CLIMB_ONE_CM = Varint(value=10)#
- CROUCH_ONE_CM = Varint(value=6)#
- DAMAGE_ABSORBED = Varint(value=27)#
- DAMAGE_BLOCKED_BY_SHIELD = Varint(value=26)#
- DAMAGE_DEALT = Varint(value=22)#
- DAMAGE_DEALT_ABSORBED = Varint(value=23)#
- DAMAGE_DEALT_RESISTED = Varint(value=24)#
- DAMAGE_RESISTED = Varint(value=28)#
- DAMAGE_TAKEN = Varint(value=25)#
- DEATHS = Varint(value=29)#
- DROP = Varint(value=21)#
- EAT_CAKE_SLICE = Varint(value=36)#
- ENCHANT_ITEM = Varint(value=52)#
- FALL_ONE_CM = Varint(value=9)#
- FILL_CAULDRON = Varint(value=37)#
- FISH_CAUGHT = Varint(value=33)#
- FLY_ONE_CM = Varint(value=11)#
- HORSE_ONE_CM = Varint(value=16)#
- INSPECT_DISPENSER = Varint(value=46)#
- INSPECT_DROPPER = Varint(value=44)#
- INSPECT_HOPPER = Varint(value=45)#
- INTERACT_WITH_ANVIL = Varint(value=70)#
- INTERACT_WITH_BEACON = Varint(value=43)#
- INTERACT_WITH_BLAST_FURNACE = Varint(value=60)#
- INTERACT_WITH_BREWINGSTAND = Varint(value=42)#
- INTERACT_WITH_CAMPFIRE = Varint(value=63)#
- INTERACT_WITH_CARTOGRAPHY_TABLE = Varint(value=64)#
- INTERACT_WITH_CRAFTING_TABLE = Varint(value=55)#
- INTERACT_WITH_FURNACE = Varint(value=54)#
- INTERACT_WITH_GRINDSTONE = Varint(value=71)#
- INTERACT_WITH_LECTERN = Varint(value=62)#
- INTERACT_WITH_LOOM = Varint(value=65)#
- INTERACT_WITH_SMITHING_TABLE = Varint(value=73)#
- INTERACT_WITH_SMOKER = Varint(value=61)#
- INTERACT_WITH_STONECUTTER = Varint(value=66)#
- JUMP = Varint(value=20)#
- LEAVE_GAME = Varint(value=0)#
- MINECART_ONE_CM = Varint(value=13)#
- MOB_KILLS = Varint(value=30)#
- OPEN_BARREL = Varint(value=59)#
- OPEN_CHEST = Varint(value=56)#
- OPEN_ENDERCHEST = Varint(value=51)#
- OPEN_SHULKER_BOX = Varint(value=58)#
- PIG_ONE_CM = Varint(value=15)#
- PLAYER_KILLS = Varint(value=32)#
- PLAY_NOTEBLOCK = Varint(value=47)#
- PLAY_ONE_MINUTE = Varint(value=1)#
- PLAY_RECORD = Varint(value=53)#
- POT_FLOWER = Varint(value=49)#
- RAID_TRIGGER = Varint(value=68)#
- RAID_WIN = Varint(value=69)#
- SLEEP_IN_BED = Varint(value=57)#
- SNEAK_TIME = Varint(value=4)#
- SPRINT_ONE_CM = Varint(value=7)#
- STRIDER_ONE_CM = Varint(value=19)#
- SWIM_ONE_CM = Varint(value=18)#
- TALKED_TO_VILLAGER = Varint(value=34)#
- TARGET_HIT = Varint(value=72)#
- TIME_SINCE_DEATH = Varint(value=2)#
- TIME_SINCE_REST = Varint(value=3)#
- TRADED_WITH_VILLAGER = Varint(value=35)#
- TRIGGER_TRAPPED_CHEST = Varint(value=50)#
- TUNE_NOTEBLOCK = Varint(value=48)#
- USE_CAULDRON = Varint(value=38)#
- WALK_ONE_CM = Varint(value=5)#
- WALK_ON_WATER_ONE_CM = Varint(value=8)#
- WALK_UNDER_WATER_ONE_CM = Varint(value=12)#
- class minecraft.enums.State(value, names=None, *, module=None, qualname=None, type=None, start=1, boundary=None)#
- HANDSHAKE = Varint(value=0)#
- LOGIN = Varint(value=2)#
- PLAY = Varint(value=3)#
- STATUS = Varint(value=1)#
- class minecraft.enums.UpdateObjectiveModes(value, names=None, *, module=None, qualname=None, type=None, start=1, boundary=None)#
- CREATE = Byte(value=0)#
- REMOVE = Byte(value=1)#
- UPDATE = Byte(value=2)#
- class minecraft.enums.UpdateObjectiveType(value, names=None, *, module=None, qualname=None, type=None, start=1, boundary=None)#
- HEARTS = Varint(value=1)#
- INTEGER = Varint(value=0)#
- class minecraft.enums.UpdateScoreAction(value, names=None, *, module=None, qualname=None, type=None, start=1, boundary=None)#
- CREATE_OR_UPDATE = Varint(value=0)#
- REMOVE = Varint(value=1)#
- class minecraft.enums.UpdateTeamModes(value, names=None, *, module=None, qualname=None, type=None, start=1, boundary=None)#
- ADD_ENTITIES = Byte(value=3)#
- CREATE = Byte(value=0)#
- REMOVE = Byte(value=1)#
- REMOVE_ENTITIES = Byte(value=4)#
- UPDATE = Byte(value=2)#
- class minecraft.enums.WorldEvents(value, names=None, *, module=None, qualname=None, type=None, start=1, boundary=None)#
- ANVIL_DESTROYED = Int(value=1029)#
- ANVIL_LANDED = Int(value=1031)#
- ANVIL_USED = Int(value=1030)#
- BAT_TAKES_OFF = Int(value=1025)#
- BLAZE_SHOOTS = Int(value=1018)#
- BLOCK_BREAK = Int(value=2001)#
- BONEMEAL_PARTICLES = Int(value=2005)#
- BOOK_PAGE_TURNED = Int(value=1043)#
- BREWING_STAND_BREWED = Int(value=1035)#
- CHORUS_FLOWER_DIED = Int(value=1034)#
- CHORUS_FLOWER_GROWN = Int(value=1033)#
- COMPOSTER_COMPOSTS = Int(value=1500)#
- COPPER_APPLY_WAX = Int(value=3003)#
- COPPER_REMOVE_WAX = Int(value=3004)#
- COPPER_SCRAPE_OXIDATION = Int(value=3005)#
- DISPENSER_DISPENSES = Int(value=1000)#
- DISPENSER_FAILS_TO_DISPENSE = Int(value=1001)#
- DISPENSER_SHOOTS = Int(value=1002)#
- DRAGON_BREATH = Int(value=2006)#
- ELECTRIC_SPARK = Int(value=3002)#
- ENDERDRAGON_DEATH = Int(value=1028)#
- ENDERDRAGON_DESTROYS_BLOCK = Int(value=2008)#
- ENDERDRAGON_GROWL = Int(value=3001)#
- ENDERDRAGON_SHOOTS = Int(value=1017)#
- ENDER_EYE_LAUNCHED = Int(value=1003)#
- ENDER_EYE_PLACED = Int(value=1503)#
- END_GATEWAY_SPAWN = Int(value=3000)#
- END_PORTAL_CREATED_IN_OVERWORLD = Int(value=1038)#
- EYE_OF_ENDER_ENTITY_BREAK_ANIMATION = Int(value=2003)#
- FENCE_GATE_CLOSED = Int(value=1014)#
- FENCE_GATE_OPENED = Int(value=1008)#
- FIREWORK_SHOT = Int(value=1004)#
- FIRE_EXTINGUISHED = Int(value=1009)#
- GHAST_SHOOTS = Int(value=1016)#
- GHAST_WARN = Int(value=1015)#
- GRINDSTONE_USED = Int(value=1042)#
- HUSK_CONVERTS_TO_ZOMBIE_BY_DROWNING = Int(value=1041)#
- INSTANT_SPLASH_POTION = Int(value=2007)#
- IRON_DOOR_CLOSED = Int(value=1011)#
- IRON_DOOR_OPENED = Int(value=1005)#
- IRON_TRAPDOOR_CLOSED = Int(value=1037)#
- IRON_TRAPDOOR_OPENED = Int(value=1036)#
- LAVA_CONVERTS_BLOCK = Int(value=1501)#
- MOB_SPAWN_PARTICLE_EFFECT = Int(value=2004)#
- PHANTOM_BITES = Int(value=1039)#
- PLAY_RECORD = Int(value=1010)#
- PORTAL_TRAVEL = Int(value=1032)#
- REDSTONE_TORCH_BURNS_OUT = Int(value=1502)#
- SPAWNS_10_SMOKE_PARTICLES = Int(value=2000)#
- SPLASH_POTION = Int(value=2002)#
- WET_SPONGE_VAPORIZES_IN_NETHER = Int(value=2009)#
- WITHER_BREAKS_BLOCK = Int(value=1022)#
- WITHER_SHOOTS = Int(value=1024)#
- WITHER_SPAWNED = Int(value=1023)#
- WOODEN_DOOR_CLOSED = Int(value=1012)#
- WOODEN_DOOR_OPENED = Int(value=1006)#
- WOODEN_TRAPDOOR_CLOSED = Int(value=1013)#
- WOODEN_TRAPDOOR_OPENED = Int(value=1007)#
- ZOMBIE_ATTACKS_IRON_DOOR = Int(value=1020)#
- ZOMBIE_ATTACKS_WOOD_DOOR = Int(value=1019)#
- ZOMBIE_BREAKS_WOOD_DOOR = Int(value=1021)#
- ZOMBIE_CONVERTS_TO_DROWNED = Int(value=1040)#
- ZOMBIE_INFECTS = Int(value=1026)#
- ZOMBIE_VILLAGER_CONVERTED = Int(value=1027)#